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Saturday, May 1, 2010

Progress, and a one-day video

I got to work on the voices for Axis Mundi today. I also filmed a couple of green screened shots, but I have yet to film the backgrounds for all of them.

After all of that, I had time left over to fool around in Blender a little, which is always somewhat educational. You can always learn more about Blender. Anyway, this fooling around resulted in me finally figuring out how to tile textures, and discovering a way to produce a natural-looking sky:



If you ask me, it looks a lot like Crysis. In fact, if I didn't know that it was made with Blender, then I would think that it WAS made in the CryEngine 2.

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