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Showing posts with label modeling. Show all posts
Showing posts with label modeling. Show all posts

Friday, July 29, 2011

Modelling Minutiae

I still haven't gotten the model imported into RCT3 to test it. I kept finding little things I wanted to perfect and that took up all my time. Not a bad problem to have if you ask me, because it ended up in me improving the model.

Oh, and for some reason I'm compelled to vocalize my gratitude for my awesome chiclet keyboard and laser mouse that I am using to create this blog post. I am blessed with stuff that I totally don't deserve for reasons that I don't understand.

Wednesday, July 20, 2011

One of those

You know those posts where I say a bunch of words but none of them ever tell you anything at all besides the fact that I am alive and working but who knows when the heck I'll be done? Yeah. This is one of those. Well, here it goes:

I've been working on The Battle for Axis Mundi today. Mainly modelling. Nope, sorry, not gonna give you any screenshots.

That was it. Congratulations, you may in fact be reading the most uninteresting blog in the universe.

Tuesday, July 5, 2011

Back on track

Today I started working again. I think I was subconsciously waiting until I played Crysis 2. Now that I've gotten in all the game playing that I was anticipating, I can hopefully spend at least a portion of every day being productive.

Today I was primarily modeling. Actually, I was exclusively modeling. Why I correct statements like that with another sentence when I could just replace the original text is beyond me.

Friday, October 8, 2010

Texturing

I've started to texture the model. It's definitely a learning experience for me, because I really haven't done texturing as serious as this before. Not that this is anything close to professional. It's just more complex than what I've done previously.

Here's a screenshot from blender:


There are still a few kinks to work out with the bit that you see here. This process is going to involve a lot of tweaking.

Oh, and yesterday when I said that it was the last day that they were accepting entries for the SCAD contest, I meant today.

Another update bites the dust.

Monday, September 27, 2010

Modeling progress

I have now finished the upper body of the model.

Here's a look from one angle:


And from another:


And here's what it looks like when it is overlayed onto one of the reference images that I am using:



I may get to work on it more today... we'll see.

Sunday, September 26, 2010

Modeling progress

I've been modeling some more today. Here's how far I have gotten:                                                                                

And of course, I am still waiting for the results to come in from SCAD. I'll find out if I made it on October 15th... a little over half a month from now.

Thursday, September 23, 2010

Another short update

Another short day today... I've started modelling the WOL's body, starting with the collar of his shirt.

Tuesday, September 21, 2010

Modeling

I got to work on my Warrior of Light model for 5 minutes today. Now he has a neck. Pretty short, I know, but I figured I might as well post something.

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