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Showing posts with label Blender test animation fluid simulation custom scenery RCT3 Crysis import. Show all posts
Showing posts with label Blender test animation fluid simulation custom scenery RCT3 Crysis import. Show all posts

Thursday, November 19, 2009

Custom Scenery for MVA

Today I made my first piece of custom scenery that may possibly be used in Mechanics Vs. Aliens.

At first I was just playing around, but this crate actually does look like it would fit into the MVA universe, so I may very well use it.

This is in RCT3:


And this is in Blender:

Cool, eh? Let me know what you think!

Sunday, May 31, 2009

Blender

I have just recently downloaded the open source 3D animation software called "Blender." It has some amazing capabilities-it is almost as powerful as the CG software that Hollywood movies use. Over the past 3 days, I have been rendering what might be considered a "right of passage" for learning Blender: a fluid simulation. I call this a "right of passage," because blender fluid simulations are a dime a dozen on youtube. So it's not anything that stellar..... unless you haven't seen any blender fluid simulations. In which case, you can praise me for my incredibly awesome animation skills until you see a whole bunch of videos like mine and realize that they are not anything special.

Anyway, here's the video:




Although at first glance this latest video may seem to be more procrastination, it is in fact a very good thing for you, the viewer (unlike procrastination). You see, the fact that I am learning Blender is a very good thing for you. Using Blender, I can make original models and animations, and put them into BOTH Crysis and RCT3!!!!!!

So, we'll just see how Mechanics Vs. Aliens episode 6 turns out using terrain animation as well as animated CS.

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