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Welcome, one and all, weary travellers of the internet! I am a full-time normal person, and part-time filmmaker. Many know me as "HardCore7777777" on YouTube. I will be posting regular updates on my projects here, so that anyone who is interested in how things are moving along can have a more detailed glimpse into what I do and what I think of it.
Monday, March 5, 2012
The Corresponding Frames
So today I unfortunately only ended up animating the corresponding 77 frames of animation for the other character. I was hoping to do more. Tomorrow I hope that I will use my time more wisely. I decided that I was simply not going to go to bed tonight until I at least did those frames, and so I stayed up late to finish them. It's not that they took that long to do, it's just that I had not worked all day and it was already late, and so I just stayed up for a little while and made an even later night out of it so that I would not have gone the whole day without animating a single frame. This is how we roll in March Madness. We don't stop till we get the job done!
Saturday, March 3, 2012
March Madness 2012
It's March again. I think this has been one of the fastest years in living memory. Of course, my memory of past years becomes more and more vague all the time, so I probably said the exact same thing last year. But anyways, since it is March again, it's time to make a bunch of posts and a bunch of progress. Today I am doing just that! I'm glad to say that I was able to work on animating The Battle for Axis Mundi today, and I got 77 frames of animation done, for one character. Still have to animate the other character during those 77 frames.
Also today I remembered how many hoops I have had to jump through to finagle this workflow to the point where it is possible. By that I mean that there are a lot of extra steps to go through in order to animate characters and render them in RCT3. It's making me look forward to being able to do a project where I use tools that were designed to do what I will use them do. So, happy March Madness, and I look forward to seeing you again tomorrow!
Labels:
3d animation,
Blender,
Madness,
March,
progress,
RCT3 machinima
Wednesday, February 22, 2012
You know, that thing where...
Yesterday I did that thing where I start and finish a short video project within one day. This is kind of for a school project. It was basically a proof of concept, showing that I can animate character designs based off of a single still Photoshop file. I basically isolated the parts of the character that I wanted to animate from the Photoshop file, and then mapped them onto identically shaped flat-planes, which I rigged up to be animated with an armature. All of this was done in Blender.
I have to say... I wish that I could find it in me to work as hard and as fast on The Battle for Axis Mundi as I did on this. I really just got down to business... even though it took, literally, all night. I finished rendering out the final animation at 7:55am, just in time to leave and go learn about Photoshop. Hahaha. When I describe it like that, I realize how much I love being in college and studying Digital Media.
Sunday, February 19, 2012
A YouTube Milestone
So, I just realized today that I am now the owner of a YouTube video that has been viewed over 100,000 times. That's right, it's taken more than 4 years, but "Hugest RCT3 Crash on Youtube" has finally broken the hundred thousand barrier.
Labels:
RCT3 crash,
The Battle for Axis Mundi,
Update,
youtube
Monday, February 6, 2012
What's new?
So, January was a horribly slow month. What's new? That's what it is like every single year. I have worked some this February, though. A few frames here, a few frames there. I guess it is coming along.
Don't you like them super-short posts?
Labels:
3d animation,
Blender,
progress
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About Me
- HardCore
- I started this blog as a compliment to my YouTube channel, so that people with more interest than your average subscriber could see how my videos are coming along.
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