So, it's the weekend, and I've got a lot of stuff going on. I'm really close to finishing Mechanics Vs. Aliens, and I'm also working on a 3d Animation for my internship. The company I'm working for is
Bullhorn Creative, and the animation that I am working on for them has to do with a bull in a china shop. Here's the animatic that I used to pitch the idea to them:
Short and sweet. So anyways, today I've been working on the lighting and materials for this animation. Check it out:
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Frustrated with Indirect Lighting result |
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Aha! I had to subdivide my walls |
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Added my own seamless texture |
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Adding a displacement map... Whoa nelly!! |
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Set the displacement amount to a sane level, also changed the floor and ceiling to white. |
So, the set for my animation is coming along nicely, and it's going to be an awesome portfolio piece when the whole thing is finished. And fact that I am doing this work for a real-world branding firm will strengthen my portfolio even more.
Now that I've worked on that, I'm going to try and finish MVA this weekend.
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