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Monday, December 13, 2010

Tweaking Animation

It's been a while since my last post because I've had a lot going on with Thanksgiving and various other family activities, but I have been able to successfully import my WOL animations into RCT3. The weight painting worked well in blender and transferred to RCT3 fairly seamlessly. At the moment there are still a few bugs to be ironed out, and there are also my other assets that I am still modeling, so I'm not quite ready to start filming yet. I am also not going to show any character animations because I don't want to spoil how it looks. I'd rather you see the characters in action for the first time in the film. However, since I am confident that the character animation thing will work out, I have decided to make this little teaser:


As always, once I make more progress, I'll post here about it. Sorry if it seems like this project is dragging a lot, but sometimes you just have to wait so that the technology can catch up with your artistic vision. Hopefully after all of this research and development, I can produce something amazing.

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