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Wednesday, January 13, 2010

Update (for lack of a better title)

Sorry that it has been a while since I posted. I just had a lot going on during Christmas and New Year's, and I decided to allocate my time to other areas of my life besides updating the blog.

So anyway, I have been working on MVA episode 6 a small amount during the past few days. So far I have filmed, edited, and scored nearly two minutes (1minute, 52seconds to be exact). This time around I have been composing using virtual instruments instead of Mixcraft's loops. It's not really like I have a choice anyway, seeing as how I used a good majority of them on Episode 5.

The other thing I have been trying to do lately is gain more ability in Blender. Here is a model of a light bulb that I modeled recently with assistance from my father:


And here is the same light bulb, but rendered as if it was screwed into a socket and turned on:


The bulb and the base were both modeled by me and my Dad in Solid Works. The floor and the lighting/rendering were done by me in Blender.

So, that's pretty much all that I have been up to lately. Hope you like it!

Saturday, December 5, 2009

Zoo Tycoon 2 Box made in Blender

Yesterday I modeled and textured a replica of the box for the game "Zoo Tycoon 2." I got it for my birthday several years ago, but I haven't ever opened it. My brother used the new scanner that our family got recently to scan all the different sides of the box, and I used those images on the model. I'd like to hear your comments if you have an opinion about how realistic or unrealistic it is.

Tuesday, December 1, 2009

An Arctic Escapade

Today I am releasing a video that I made in February of this year, but have kept private until now, just because I felt like it. But now, I feel like making it public. It's your lucky day:


Things worth noting about this film include:

1. I made my own music, using my own notes instead of Mixcraft's loops.

2. I used a "Poor Man's Steadicam" for almost all of the moving shots.

3. It is not complete, and therefore fails in the story department.

So, there you have it. Hope you enjoy watching it.

Sunday, November 22, 2009

MVA update

I worked on Mechanics Vs. Aliens episode 6 today. Mostly I was just editing the footage that I shot back in May before things got really crazy. I'm not totally done editing the portions that I had filmed yet. I am also discovering that terrain animation is not quite 100% perfect like I had predicted. It's more like 94% perfect.

No screenshots today. I also didn't do anything else with Blender. Pretty much just editing.

Thursday, November 19, 2009

Custom Scenery for MVA

Today I made my first piece of custom scenery that may possibly be used in Mechanics Vs. Aliens.

At first I was just playing around, but this crate actually does look like it would fit into the MVA universe, so I may very well use it.

This is in RCT3:


And this is in Blender:

Cool, eh? Let me know what you think!

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