I have just recently downloaded the open source 3D animation software called "Blender." It has some amazing capabilities-it is almost as powerful as the CG software that Hollywood movies use. Over the past 3 days, I have been rendering what might be considered a "right of passage" for learning Blender: a fluid simulation. I call this a "right of passage," because blender fluid simulations are a dime a dozen on youtube. So it's not anything that stellar..... unless you haven't seen any blender fluid simulations. In which case, you can praise me for my incredibly awesome animation skills until you see a whole bunch of videos like mine and realize that they are not anything special.
Anyway, here's the video:
So, we'll just see how Mechanics Vs. Aliens episode 6 turns out using terrain animation as well as animated CS.